Storm 20: Basic Book

Tormenta 20: Basic Book is the new edition of the iconic Brazilian RPG that has won over fans since 1999. With reworked rules, this game offers a more accessible experience for newcomers, while retaining the depth loved by veterans. The book presents the world of Arton up to date, reflecting recent events in the stories and intrigues that have shaped the setting. The deluxe edition, with a hardcover and high-quality paper, is packed with new illustrations and text that bring each page to life. You'll be invited to explore vibrant cities like Valkaria and New Malpetrim, face fearsome adversaries like the soldiers of the Purist Supremacy and even trolls that infest the underground. The fight for survival in the Realm against the threat of Aharadak, the Storm God, promises to bring ever-renewed challenges. This book is your complete guide to creating characters and telling stories in the vast universe of Arton. Here, you'll find: - 17 diverse races, from classics like dwarves and elves to new additions like dahllans and golems. - 14 Classes that give you freedom of choice, allowing you to define your hero as an arcanist, inventor, paladin and much more. - 35 Origins that offer rich customization of your character's history, resulting in unique combinations. - Clear guidelines for masters, ranging from beginners to the most experienced, to make it easier to lead epic adventures. - New game mechanics that make skills and spells more dynamic and fun. Immerse yourself in a magical and deadly journey through Arton. Tormenta 20: Basic Book is your gateway to a world full of possibilities and exciting adventures.

Age 12 + 120 min 2 to 12 players

Artists: Erica Awano; Heitor Amatsu

Designers: J.M. Trevisan; Marcelo Cassaro

Date: 2020

Note:  7.1 [https://ludopedia.com.br/ranking?tipo=rpg]

Mechanics: Scenario / Mission / Campaign, Storytelling, Paper and pen, Data Scrolling, RPG

Topics: Fantasy

Table of Contents
- How to Play
- Tips for playing
- Game mechanics
- Game components
- Additional Information

How to play Storm 20: Basic Book

To get started, gather a group of players and choose a Game Master, who will narrate the adventure and control the world around the characters.

Create characters using the rules in the book, choosing race, class, attributes and skills. Fill in your character sheets with all the necessary information.

The game uses the d20 system, meaning that most actions and conflict resolution are determined by rolling a 20-sided die, modified by the characters' attributes and abilities.

The players describe the actions of their characters, while the Game Master narrates the reactions of the world and the consequences of the characters' actions.

The Master's main task is to create the story and the challenges, such as combats and puzzles, adapting the plot according to the players' decisions and dice rolls.

The aim is to have fun working as a team to overcome the challenges, while developing the story and evolving the characters throughout the game sessions.

Main objective

Tormenta 20: Basic Book is a tabletop role-playing game whose main goal is to provide an epic fantasy experience in the world of Arton, where players create characters and live immersive adventures, facing challenges and monsters while exploring rich and varied settings. With an updated rules system in celebration of the 20th anniversary of the Tormenta universe, the game seeks to balance simplicity and depth, allowing newcomers and veterans alike to enjoy collaborative narratives full of action, strategy and interpretation, encouraging creativity and social interaction between participants.

Tips for playing Storm 20: Basic Book

Here are some tips for doing better in the game Storm 20: Basic Book:

  • Take advantage of the system's flexibility to create unique characters, combining races and classes in creative ways.
  • Use the advantage and disadvantage rules to add layers of depth to your adventures and challenges.
  • Explore the landscape of Arton, integrating elements of its rich history into campaigns to further engage players.
  • Make use of skills to encourage social interactions and creative conflict resolution.
  • Include Action Points as a strategic element at critical moments to surprise players and maintain the pace of the game.
  • Pay attention to the unique abilities of each class and how they can efficiently complement the group.
  • Incorporate elements from the gods of the pantheon into the adventures to create engaging and diverse missions.
  • Stimulate players' creativity by encouraging them to think outside the box when facing challenges.
  • Adapt meetings and challenges to the level of the group to ensure a balanced and exciting progression.
  • Use talents as tools for personalization, allowing players to customize their characters as they wish.

Video about the game

Mechanics of Storm 20: Basic Book

  • Storytelling - In Tormenta 20, Storytelling is the technique of driving the game's plot, performed mainly by the Master. The Master creates scenarios, events and challenges, describing the world and its nuances, while the players immerse their characters in the narratives, reacting and making decisions that affect the course of the plot.
  • Paper and pen - Essential for recording game information, such as character sheets, inventories, notes on the adventure, maps and miscellaneous notes. Players and the Master use pen and paper to structure the session, keep track of the campaign's progress and ensure that important details are not forgotten.
  • Data Scrolling - This mechanic is crucial in determining the success or failure of the characters' actions. In Tormenta 20, different-sided dice (commonly d20, but also d4, d6, d8, d10, d12) are used for testing attributes, skills, attacks and defenses, adding elements of luck and strategy to players' decisions.
  • RPG - The Role-Playing Game in Tormenta 20 involves playing fictional characters in a fantasy world. Players create and develop their characters throughout adventures, collaborating and interacting with each other and the Master to face challenges, complete quests and evolve their roles in the story.
  • Scenario / Mission / Campaign - The game is divided into different narrative layers: the Setting, which is the world in which the story takes place; Missions, which are specific objectives that the characters must fulfill; and Campaigns, which are series of interconnected missions that form a larger, continuous narrative. Each layer offers opportunities for character and plot development.

Game components Storm 20: Basic Book

See all the items in the game below Storm 20: Basic Book:

  • Breeds and their characteristics
  • Classes and archetypes
  • Skills and talents
  • Equipment and weapons
  • Magic and spells
  • Combat rules
  • Environments and settings
  • World and lore of Arton
  • Character creation
  • Adversaries and creatures

Additional Information

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