Don't go down the drain
**Game description: Don't go down the drain** In "Don't go down the drain", players become plumbing engineers in a fierce competition. Each player must build their own plumbing system and is challenged to connect everything from the water source to the tap, while trying to sabotage their opponents' plans. With cards representing different plumbing elements and strategic actions, the game requires thinking and tactics. Get ready for a game full of twists and turns, where the ability to plan and disrupt your opponents is the key to victory. Don't let your connections get blocked and show who's the real pipe master!Artists: ;
Designers: Mattiene Moustakas;
Date: 1972
Note: 6.3
Mechanics: Fitting Parts, Building Networks and Routes, Hand Management, Take that
Table of Contents
- How to Play
- Tips for playing
- Game mechanics
- Game components
- Additional Information
OBJECTIVE OF THE GAME
Tips for playing
Here are some tips for doing better in the game Don't go down the drain:
- Pay attention to the patterns of the sinking pipes, they may give you a clue as to the next one to sink.
- Keep an eye on other players' movements and try to predict their actions based on their previous choices.
- Try to maintain a balance between moving quickly and being cautious to avoid traps.
- Communication with your team is essential to coordinate the best moves and strategies.
- Use the power-ups strategically, taking advantage of key moments to turn the game in your favor.
Video about the game
GAME mechanics
- Placing Parts - Players place plumbing pieces on a board to connect water inlet and outlet points. Each piece has specific shapes, such as curves or straights, which determine the flow of water. Strategic placement is essential to create efficient connections and avoid blockages.
- Building Networks and Routes - This mechanic involves creating a continuous network of pipes. Players must plan their actions to efficiently connect all the points, creating the longest or most effective route possible, maximizing board coverage and connecting important exits.
- Hand Management - Players keep a hand of cards/plans that limit the pieces they can play. The wise management of these cards is crucial, as it determines the options and flexibility to modify their routes. Players need to decide which cards to keep and which to discard to optimize their strategy.
- Take that - Players can affect their opponents' progress by placing obstacles or interrupting their routes. This mechanic allows direct interactions, where a player can alter an opponent's board, forcing them to rethink and adjust their strategies to get around the new situations created.
Game components
See all the items in the game below Don't go down the drain:
- 10 multifunctional tools
- 110 illustration cards
- Card holder
Additional Information
- Ludopedia link: https://ludopedia.com.br/jogo/waterworks
- Link Tabletopia:
- Amazon Brazil link: Comprar Não entre pelo cano
- Amazon USA link: Comprar Não entre pelo cano