Forgotten Realms (D&D 5th Edition) - Acquisitions Incorporated

Editor's summary: Entering the universe of Dungeons & Dragons has never been so much fun! In "Acquisitions Incorporated", you'll immerse yourself in a unique experience that combines the classic adventures of the Forgotten Realms world with the humor and wit of the famous Penny Arcade team. Get ready to join Omin Dran, Jim Darkmagic, Môrgæn and Viari on their journey to climb the corporate pyramid of Acquisitions Incorporated. With this new sourcebook, players will be able to take on the role of trainees or inexperienced franchisees as they explore dangers and opportunities in their D&D campaigns. In this indispensable guide, you'll find everything you need to create your own adventure business, benefiting from the powerful artifacts and exclusive knowledge that Acq Inc offers. Establish your own franchise, choose specialized roles and prepare to undertake fantastic ventures as you navigate the complexities of business life in the fantasy world. "Acquisitions Incorporated" comes packed with new character options, valuable franchise tips and an exciting adventure that takes your characters from level 1 to 6. Get ready to claim your place in the world and explore a narrative full of humor and intrigue. Transform your gaming table with this new flavor of D&D, where each session can be a mix of epic challenges and hilarious moments that can only arise on the stage of Embedded Acquisitions!

Age 12 + 90 min 1 to 20 players

Artists: Mike Krahulik; Dabe Alan

Designers: Teos Abadia; Scott Fitzgerald Gray

Date: 2019

Note: 

Mechanics: Players with Different Skills, Storytelling, Paper and pen, Data Scrolling, RPG

Topics: Fantasy, Medieval

Table of Contents
- How to Play
- Tips for playing
- Game mechanics
- Game components
- Additional Information

How to play Forgotten Realms (D&D 5th Edition) - Acquisitions Incorporated

Start by creating characters that align with Acquisitions Incorporated's theme of humor and business. They should have a specific role in the company, such as Accountant, Sales Agent or High-Level Secretary.

To master, keep the tone light and humorous. Incorporate elements of corporate satire, such as absurd bureaucracy or endless meetings, throughout the adventures and challenges.

Use the book's franchise system. Develop adventures centered on expanding Acquisitions Incorporated's influence, taking on corporate rivals or securing new contracts.

Adapt the rewards. In addition to traditional treasures, offer business advantages such as new clients, improvements to the head office or logistical advantages.

Encourage creativity. Allow players to explore unusual solutions and make use of their positions within the company to overcome challenges in innovative ways.

Main objective

The main goal of "Forgotten Realms (D&D 5th Edition) - Acquisitions Incorporated" is to offer a D&D experience centered on combining classic fantasy adventures with elements of humor and corporate satire, where players form their own Acquisitions Incorporated franchise. They embark on quests that involve both dungeon exploration and treasure collection as well as business expansion, getting involved in themes such as resource management, internal power struggles and rising in the corporate-fantasy world, all while seeking profit and prestige in a highly competitive environment.

Tips for playing Forgotten Realms (D&D 5th Edition) - Acquisitions Incorporated

Here are some tips for doing better in the game Forgotten Realms (D&D 5th Edition) - Acquisitions Incorporated:

  • When creating your character, consider integrating an Acquisitions Incorporated corporate role, such as cartographer or hordeespoly, for unique skills that can be useful in adventures.
  • Monsters and encounters often have a layer of humor; use your creativity in dialogues and interactions to maximize the fun for the group.
  • Don't overlook the importance of relationships with NPCs. They can offer unique opportunities and special items for your team.
  • Take advantage of journeys and maps to collect essential resources. Some exclusive equipment can be upgraded or customized during your journey.
  • Explore the Acquisitions Inc. headquarters carefully; you may find clues to secondary missions or hidden rewards.
  • Keep an eye out for Jenkins the trainee's schemes; they could lead to unexpected complications or unusual tactical advantages.
  • Incorporating humor and creativity when tackling challenges can reveal unexpected and rewarding solutions.
  • Don't underestimate the benefits of team training. Shared skills between group members can make the difference in tricky combats.

Video about the game

Mechanics of Forgotten Realms (D&D 5th Edition) - Acquisitions Incorporated

  • Players with Different Skills - In Acquisitions Incorporated, each player takes on the role of a character with specific abilities according to the rules of D&D 5th Edition. These abilities are determined by the choice of class, race and background, and influence the way the character interacts with the world, solves challenges and takes part in combat.
  • Storytelling - The mechanics of storytelling are central to Acquisitions Incorporated. The Game Master (DM) leads the narrative and descriptions of the Forgotten Realms world, creating scenarios for the players to explore. In this mechanic, improvisation and creativity are key, involving the players in a collaborative plot.
  • Paper and pen - Used to record information, character development, maps and important notes during game sessions. All players and the DM use pen and paper to manage resources, such as life points, spells and inventory, keeping track of events.
  • Data Scrolling - Key element of the action resolution system, mainly using the 20-sided die (d20). Rolls determine the success or failure of actions attempted by characters, such as attacks, skill tests and resistance to magical effects. Skill modifiers, proficiencies and specific conditions can alter the results of rolls.
  • RPG - Role-Playing Game, or RPG, is the global mechanic that defines the game. In Acquisitions Incorporated, players play their characters, making decisions based on their attributes and personal histories. This element emphasizes role-playing and character development, contributing to an immersive and narrative-rich experience.

Game components Forgotten Realms (D&D 5th Edition) - Acquisitions Incorporated

See all the items in the game below Forgotten Realms (D&D 5th Edition) - Acquisitions Incorporated:

  • 224-page bound manual
  • Player's guide
  • Personalized character sheets
  • Multi-sided RPG dice
  • Action and adventure cards
  • Maps and illustrations
  • Components for the game master

Additional Information

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