Encyclopedia

Welcome to Encyclopedia! Get ready to embark on an exciting journey through the world of natural history, in a game that challenges your curiosity and strategy. Imagine yourself in the year 1739, as an ambitious naturalist, working alongside the illustrious Count de Buffon to create one of the first encyclopedias on the beauties of fauna and flora. In Encyclopedia, you draw and roll dice that become your allies in the search for knowledge. Each round, these dice, with their unique colors and values, will allow you to take crucial actions, such as organizing expeditions, gathering resources at the Embassy or hiring a team of experts at the University. Your goal? To study fascinating creatures and publish your findings, accumulating victory points along the way. One of the most exciting parts of the game is the flexibility of the strategies. You can use not only your own dice, but also take advantage of your friends' rolls, creating a friendly competitive dynamic. By taking dice from other players, you can gain advantages, but remember: this can also benefit whoever you're challenging! The game components are stunning, with vivid illustrations that bring to life the animals you'll be studying. The rules are simple, allowing you to concentrate on devising the best strategy to become the encyclopedia's biggest contributor. At the end of the publications, whoever has accumulated the most points will be victorious, but the real victory may lie in each new discovery you make. Encyclopedia was conceived by Olivier Melison and Eric Dubus, the creative minds behind other acclaimed games. Here, the combination of worker allocation and elements of luck creates a charm you won't want to miss. Get ready for adventure and good luck with your expeditions!

Age 14 + 120 min 1 to 4 players

Artists: Joëlle Drans; Ronan Toulhoat

Designers: Eric Dubus; Olivier Melison

Date: 2022

Note: 7.3

Mechanics: Allocation of Data Workers, Collecting Sets, Solo

Topics: Animals

Table of Contents
- How to Play
- Tips for playing
- Game mechanics
- Game components
- Additional Information

OBJECTIVE OF THE GAME

I love getting lost in board games that combine strategy and knowledge, and Encyclopedia is one of those. I remember one time I played with my friends and the main mission was clear: the players act as 18th century scholars, traveling the world to collect information about animals. The goal is to collaborate in the creation of the first encyclopedia of natural history, where each player must research, publish and obtain sponsorship for their discoveries. The game's engaging and educational dynamics, combined with its historical setting, make Encyclopedia a rich and thought-provoking experience, perfect for those who enjoy a mix of fun and learning.

Tips for playing

Here are some tips for doing better in the game Encyclopedia:

  • Explore articles on ancient civilizations to discover secrets often overlooked in games.
  • Use the biographies section to be inspired by the strategies of historic leaders.
  • Check out the entries on flora and fauna to better understand the ecosystems of different eras.
  • Consult old maps to find mythical territories that can be recreated in the game.
  • Read about scientific discoveries to incorporate realistic and surprising elements into your narrative.

Video about the game

GAME mechanics

  • Collecting Sets - In the Encyclopedia game, players work to collect sets of cards representing different species of animals. Each complete set offers bonuses or additional points at the end of the game. The key here is to diversify and strategically choose which cards to acquire, taking into account each animal's unique abilities. It reminds me of my grandmother collecting rare stamps, meticulousness is everything!
  • Allocation of Data Workers - This mechanic incorporates the use of dice to simulate workers that players use to carry out actions such as discovering new species, carrying out studies or publishing encyclopedias. The value of the dice determines the effectiveness of the action, making strategic planning crucial. I can imagine a game of chess where you always have to think three moves ahead, but here it's with dice instead of pawns.
  • Solo - The game offers a solo variant where the player competes against an automated system that simulates the presence of an opponent. This is fantastic for those times when it's just you and a hot coffee on a rainy afternoon. The mechanics keep the game challenging and engaging, even without the presence of other players.

Game components

See all the items in the game below Encyclopedia:

  • Main Board
  • Starting Player Piece
  • Letters from Experts (55)
  • Round Markers (12)
  • Fauna charts (75)
  • Fabric bag
  • Reputation Markers (4)
  • Scoring Disks (8)
  • Data (20)
  • Wooden Research Cubes (120)
  • Organizer boxes (3)
  • Coins (69)
  • Royal Seal parts (47)
  • Shipping Elements (54)
  • Pearls (28)
  • Individual trays (4)
  • Character Extensions (4)
  • Player Support Guides (4)
  • Territory Cards (15)
  • Behavior Cards (3)
  • Additional Score Cards (3)

Additional Information

Other games

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