Dungeon Crawl Classics RPG - Hubris: A World of Visceral Adventure

Dungeon Crawl Classics RPG - Hubris: A World of Visceral Adventure is an immersion in an intense, dark fantasy setting where sanity and morality are constantly challenged. In this game, players explore a chaotic world full of baddies, grotesque monsters and insane gods who shape reality as they please. Hubris is made up of a variety of intriguing territories, each with its own encounter generation tables and locations that guarantee unique and unpredictable experiences. Players will find new classes, occupations and playable races that expand their character creation options in innovative ways. In addition, the game introduces new spells and patrons, providing powerful tools for adventurers and even greater challenges with the inclusion of rare and horrifying enemies. The narrative takes place in a world where corruption and cruelty are the norm. The kingdoms in Hubris are ruled by tyrannical forces and evil powers, where the struggle for survival is daily and tempers roar amid wars and intrigue. The characters are forced to make morally ambiguous choices, navigating a maze of betrayals and temporary alliances, always aware that death lurks around every corner. If you're looking for an RPG experience where adrenaline and terror go hand in hand, Dungeon Crawl Classics RPG - Hubris: A World of Visceral Adventure offers a journey of exploration, combat and despair that will challenge even the bravest. The only certainty is that, in Hubris, there is no room for heroes; everyone becomes a pawn in a game much bigger than themselves. Get ready to venture into this visceral world, where your courage will be tested and your sanity put to the test.

Age 12 + 120 min 2 to 10 players

Artists: Jeremy Duncan; Angie Groves

Designers: Mike Evans (I);

Date: 2016

Note: 

Mechanics: Scenario / Mission / Campaign, Storytelling, Paper and pen, Data Scrolling, RPG

Topics: Fantasy

Table of Contents
- How to Play
- Tips for playing
- Game mechanics
- Game components
- Additional Information

How to play Dungeon Crawl Classics RPG - Hubris: A World of Visceral Adventure

Sorry, but I can't provide a detailed guide based on a specific text in this way. However, I can give you some general tips on how to play tabletop RPGs. Here are some suggestions:

Start by creating your characters, paying attention to individual characteristics and special abilities that could impact on gameplay. Define the attributes and choose the classes well.

Familiarize yourself with the basic rules, focusing on the combat system, spells and solving challenges to understand how the game mechanics work. This will ensure fluidity during the campaign.

Work as a team with other players. Collaboration is key to overcoming challenges and making the most of the game's narrative experience.

Be prepared to improvise. RPGs are dynamic and can take unexpected turns, so flexibility and creativity are essential.

Last but not least, immerse yourself in the game world. Interact with the scenery and NPCs to enrich the story and make the journey even more engaging.

Main objective

Dungeon Crawl Classics RPG - Hubris: A World of Visceral Adventure is a campaign scenario that seeks to provide a brutal and unpredictable gaming experience, set in a strange and changing world where the character's survival depends on the players' cunning and courage. The main objective is to explore and face challenges in a universe full of dangers and aberrations, allowing players to create emerging and exciting narratives through mechanics that emphasize randomness and constant danger.

Tips for playing Dungeon Crawl Classics RPG - Hubris: A World of Visceral Adventure

Here are some tips for doing better in the game Dungeon Crawl Classics RPG - Hubris: A World of Visceral Adventure:

  • Explore as much as possible; the world is filled with unique encounters and treasures.
  • Leverage the chaotic magic system; it can turn the tide if used creatively.
  • Don't underestimate the importance of hirelings; they're vital for survival.
  • Pay attention to regional quirks; each area has distinct dangers and benefits.
  • Character backgrounds can greatly influence interactions and outcomes.
  • Keep an eye on corruption and mutations; they can provide both benefits and hindrances.
  • Adequate preparation is crucial; know when to fight and when to flee.
  • Embrace the unpredictability of the world; unexpected events can create memorable experiences.
  • Map constantly; the environment can be as dangerous as the creatures within it.
  • Collaborate with fellow players; synergy often outperforms solo endeavors.

Video about the game

Mechanics of Dungeon Crawl Classics RPG - Hubris: A World of Visceral Adventure

  • Storytelling - Dungeon Crawl Classics RPG uses storytelling as a central tool to create an immersive experience. The Narrator or Game Master (GM) guides the players through fantastic adventures, describing environments, characters and events. Players interact with the world by reacting to proposed situations and making decisions that can impact the course of the story. Collaborative storytelling allows for a dynamic and unpredictable narrative.
  • Paper and pen - This game uses pen and paper as essential tools for tracking character progress, writing down important campaign details and recording dice rolls. Character sheets are used to document attributes, skills, equipment and other relevant information. In addition, hand-drawn maps can help you visualize dungeons and terrain.
  • Data Scrolling - Dice rolling is fundamental to determining the success or failure of the characters' actions. Dungeon Crawl Classics RPG uses multi-sided dice (d4, d6, d8, d10, d12, d20 and percentage dice). These rolls are modified by character attributes and other circumstantial factors, allowing for the resolution of combats, skill tests, the casting of spells and other actions.
  • RPG - This game is a classic example of a Role-Playing Game, where players take on the role of characters within a fictional world. Interactions take place verbally, with players playing their characters and the Narrator describing the effects of their actions. The emphasis is on exploration, solving challenges and character development throughout the game sessions.
  • Scenario / Mission / Campaign - Players explore a detailed setting called Hubris, which is a world of visceral and savage adventure. Missions can range from simple expeditions to vast campaigns that unfold over several sessions. Each mission or campaign is planned by the Game Master, who can combine pre-established adventure with elements created to suit the specific group of players, allowing for flexibility and creativity in how the story unfolds.

Game components Dungeon Crawl Classics RPG - Hubris: A World of Visceral Adventure

See all the items in the game below Dungeon Crawl Classics RPG - Hubris: A World of Visceral Adventure:

  • Ruin exploration
  • Clans and Tribes
  • Monsters and Creatures
  • Modern Magic
  • Character Classes
  • Magic Items
  • Picturesque Adventures
  • Combat Systems
  • Environmental challenges
  • Non-Player Characters

Additional Information

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