Age of Mythology: The Boardgame

**Age of Mythology: The Boardgame In Age of Mythology: The Boardgame, players immerse themselves in a world full of mysticism and strategy, adapting the famous experience of the acclaimed real-time strategy game to an exciting board dynamic. Here, you'll take control of civilizations inspired by rich Greek, Egyptian and Norse mythology, where every decision can change the course of the game. The aim is to gather valuable resources to build a military and religious power, bringing together warriors, priests and legendary creatures. You can explore the map in search of strategic locations, such as farms and mines, which will provide the resources you need to expand your empire. By building special structures, you unlock the ability to recruit new types of units, as well as improving your skills in battle. Battles are intense and decisive, using a dice system that promotes fast and unpredictable action, reflecting the essence of direct combat. Players must plan their actions carefully, using heroes and mythical creatures to ensure victory over opponents in the fight for supremacy. Get ready for an experience where strategy and mythology meet in Age of Mythology: The Boardgame, where every game is a new adventure and every move can be crucial to achieving glory!

Age 10 + 180 min 2 to 4 players

Artists: Fast Forward Design; Gabriel Hernandez

Designers: Glenn Drover;

Date: 2003

Note: 6.6

Mechanics: Campaign / Card battles, Players with Different Skills, Variable phase order, Secret Positioning, Data Scrolling

Topics: History, Mythology, Video Game Theme

Table of Contents
- How to Play
- Tips for playing
- Game mechanics
- Game components
- Additional Information

OBJECTIVE OF THE GAME

The main objective of Age of Mythology: The Boardgame is to lead a mythological civilization, choosing between the Greeks, Norse or Egyptians, to expand its territory, build armies, collect resources and use the power of the gods, seeking to accumulate the greatest number of victory points through battles, economic development and the construction of wonders, outwitting your opponents in strategy and efficient management.

Tips for playing

Here are some tips for doing better in the game Age of Mythology: The Boardgame:

  • Manage your resources wisely; focus on the balance between troop production and technological advancement.
  • Explore and expand quickly, conquering territories to increase your resource base.
  • Use your mythical units strategically; they are essential in decisive battles.
  • Take advantage of each civilization's unique abilities to gain specific advantages in the game.
  • Prioritize the development of your economies before investing in large armies.
  • Understand the map and the locations of the rewards to plan your territorial expansion strategy.

Video about the game

GAME mechanics

  • Campaign / Card Driven Battles - Age of Mythology: The Boardgame uses a card-based battle system. Players choose combat cards that determine the actions and outcomes of the battles. The cards include different types of attacks and defenses, allowing for varied strategies during battles. This adds an element of foresight and hand management to the game.
  • Players with Different Skills - Each player chooses a civilization based on Greek, Egyptian or Norse mythology, each with unique abilities. These abilities manifest themselves in units, specific bonuses and 'God' cards, which confer special powers. This mechanic allows you to customize your game strategies and encourages you to exploit the unique advantages of each civilization.
  • Variable Phase Order - The game doesn't follow a fixed order of phases, allowing players to dictate the sequence of actions on the board. This offers flexibility and the possibility of adopting different strategies based on the context of the game. Planning the order of the phases is crucial to maximizing the efficiency of actions and anticipating your opponents' moves.
  • Rock, Paper and Scissors - The combat system between units follows the rock, paper and scissors model, where different types of units have advantages and disadvantages against each other. This includes, for example, infantry units outnumbering archers, archers having an advantage over cavalry, and cavalry defeating infantry. Knowing these relationships is crucial to forming balanced and effective armies.
  • Secret Positioning - Before battles, players secretly position their units. This element adds a layer of strategy, as predicting enemy positioning can make the difference between victory and defeat. Careful positioning can allow for efficient flanks or defenses, complicating the battle for the opponent.
  • Data Scrolling - Some battle resolutions and in-game events depend on rolling dice. The dice introduce an element of luck, affecting the outcomes of combats and certain actions. However, luck can be mitigated by the strategic use of players' specific resources and skills.

Game components

See all the items in the game below Age of Mythology: The Boardgame:

  • Strategy Cards
  • Mythology Pawns
  • Game Board
  • Power Resources
  • Miniature Deities
  • Progress Markers
  • Action Data
  • Event Cards
  • Unit Tokens
  • Rulebook

Additional Information

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