Age of War
Age of War is a dynamic game of strategy and conquest, designed for 2 to 6 players, set in the unstable period of feudal Japan. Created by renowned designer Reiner Knizia, the game invites participants to become ambitious daimyos, fighting for the domination of rival clans and the unification of Japan under a single flag. During the game, players must carefully plan their attacks on a selection of fourteen castles, representing six different clans: Mori, Uesugi, Chosokabe, Shimazu, Tokugawa and Oda. Each castle features battle lines with specific symbols, requiring players to roll dice to try and conquer the opposing fortress. The strategy lies in choosing where to allocate your forces and how to maximize the dice results for each attack. As the game progresses, the tension grows, as each player seeks not only to win castles, but also to conquer all the members of a clan in order to score valuable points. Victory is reserved for the player who demonstrates the best combination of tactics and daring, bringing together castles and loyalties in a single domain. Get ready for an epic showdown, where every move could determine who becomes the true ruler of Japan!Artists: Simon Eckert; Tony Foti
Designers: Reiner Knizia;
Date: 2014
Note: 6.9
Mechanics: Collecting Sets, Data Scrolling, Scroll Again and Lock
Topics: Oriental Culture, Medieval
Table of Contents
- How to Play
- Tips for playing
- Game mechanics
- Game components
- Additional Information
OBJECTIVE OF THE GAME
Tips for playing
Here are some tips for doing better in the game Age of War:
- Prioritize the balance between attack and defense to ensure your units survive longer.
- Upgrade to the next era as soon as feasible, as more advanced units have better capabilities.
- Concentrate on building strategic defensive towers to protect your base.
- Use special units wisely, as they can change the course of a battle.
- Manage your resources carefully, avoiding reckless spending.
Video about the game
GAME mechanics
- Collecting Sets - Players must capture castles by collecting sets of dice symbols specific to each castle. These symbols must be combined according to the specific castle card to complete the achievement.
- Data Scrolling - On their turn, the player rolls a set of dice with icons of swords, horses, flags and so on. The combination of symbols determines which actions and achievements can be carried out that round.
- Roll Again - After the first roll, players have the opportunity to re-roll the dice they wish to replace, in an attempt to improve their combinations and increase their chances of capturing a desired castle.
- Blocking - When a player conquers a castle, he "locks" that castle so that other players can't capture it unless they complete an additional required set of dice, thus increasing the complexity of the game.
Game components
See all the items in the game below Age of War:
- 7 personalized data
- 14 fortress cards
- 1 instruction manual
Additional Information
- Ludopedia link: https://ludopedia.com.br/jogo/age-of-war
- Link Tabletopia:
- Amazon Brazil link: Comprar Age of War
- Amazon USA link: Comprar Age of War