GURPS Discworld Roleplaying Game

GURPS Discworld Roleplaying Game is a unique immersion in Terry Pratchett's satirical and charming universe. This game offers a complete experience, allowing players to explore the layers of the Discworld with its rules adapted from the GURPS Lite system. In this volume, you'll find a detailed and rich description of the world of Discworld, including information about its iconic characters and the peculiarities that make this setting so special. With only 32 pages, the rules are accessible and straightforward, designed to be easily understood, making it easy to get into the game and compatible with other books in the GURPS system. Get ready to embark on memorable adventures, full of humor and challenges, while living the stories you've always imagined in the fascinating universe of Discworld.

Age 12 + 120 min 2 to 10 players

Artists: Stephen Briggs; Paul Kidby

Designers: John M. Ford; Phil Masters

Date: 1998

Note:  - [https://ludopedia.com.br/ranking?tipo=rpg]

Mechanics: Storytelling, Paper and pen, Data Scrolling, RPG

Topics: Fantasy, Humor, Literature

Table of Contents
- How to Play
- Tips for playing
- Game mechanics
- Game components
- Additional Information

How to play GURPS Discworld Roleplaying Game

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Main objective

The main objective of the GURPS Discworld Roleplaying Game is to allow players to experience and explore the fictional universe of the Discworld books, created by Terry Pratchett, through the rules of the GURPS system (Generic Universal RolePlaying System). In this role-playing game, participants take on the roles of characters who navigate the comic and surreal situations of the Discworld, facing challenges and interacting with the setting rich in satire and fantasy, while exercising creativity and problem-solving in a collaborative and narrative environment.

Tips for playing GURPS Discworld Roleplaying Game

Here are some tips for doing better in the game GURPS Discworld Roleplaying Game:

  • Familiarize yourself with the Discworld setting; its humor and quirks are key to enjoying the game.
  • Use the flexibility of the GURPS system to adapt comic characters and situations, while respecting the irreverent tone of the original material.
  • Encourage players' creativity when solving problems; unconventional solutions are welcome and encouraged.
  • Delve deeper into the use of magic, which in Discworld follows its own peculiar rules, balancing power and comicality.
  • Insert satirical elements from Terry Pratchett's work to create a rich and authentic gaming experience.
  • Take advantage of Discworld's unique races and creatures to enrich players' adventures and challenges.
  • NPCs can be sources of humor and unexpected complications; use this to keep the game fun and unpredictable.
  • Keep the narrative rhythm agile; satirical humor works best without long pauses between jokes or actions.
  • Review the specific rules for handling magic items; their unpredictability is a hallmark of the Discworld universe.
  • Pay special attention to social interactions, which are often just as important as physical confrontations in the world of Discworld.

Video about the game

Mechanics of GURPS Discworld Roleplaying Game

  • Storytelling - GURPS Discworld is an RPG that emphasizes collaborative storytelling. The Game Master (GM) guides the adventure, describing scenarios and situations, while the players decide the actions of their characters within the world of Discworld. The story develops based on the characters' choices and interactions with the world.
  • Paper and pen - This is a traditional RPG that uses pen and paper to track character statistics, write down important information and sketch maps. Character sheets are filled in by hand and contain details such as skills, attributes, equipment and background.
  • Data Scrolling - GURPS Discworld uses six-sided dice (D6) to determine the success or failure of characters' actions. Normally, three dice are rolled, and the result is compared to the value of the character's relevant skill or attribute. Rolls equal to or lower than the skill value usually indicate success, while higher values represent failure.
  • RPG - This game is a role-playing game in which players create and control fictional characters set in the iconic world of Discworld. The rules provide a framework for resolving actions and conflicts, but the emphasis is on creativity, role-playing and social interaction between the players and the Game Master.

Game components GURPS Discworld Roleplaying Game

See all the items in the game below GURPS Discworld Roleplaying Game:

  • Rulebook
  • Characters and Races
  • Magic cards
  • Adventures and Scenarios
  • Game data
  • Narrative Resources
  • Creature Guide
  • Map of the World

Additional Information

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