Star Trek Adventures - Mission Briefs: Disasters

In Star Trek Adventures - Mission Briefs: Disasters, you'll have the opportunity to explore the challenges and adversities of space, encountering disasters that can put even the most prepared crews to the test. Each mission offers a unique scenario, presented in a comprehensive way, allowing you to adjust the details to suit your campaign. With ten mission briefs focusing on catastrophic situations, the addition of a dramatic and reflective touch is guaranteed. These briefings can be played in isolation or connected to a wider narrative, creating an immersive experience that captures the essence of Star Trek. It's an invitation for players to experience high-tension situations in which quick and creative decisions are key to survival and mission success. Being at the head of Starfleet has never been so exciting, allowing you to experience not only the grandeur of exploration, but also the weight of the consequences that can arise in an instant. Get ready to face the unexpected and dive into this universe full of potential and danger.

Age 12 + 120 min 2 to 10 players

Artists: Richard L. Gale; Roxanne Thompson

Designers: Susan Bridges; Tilly Bridges

Date: 2021

Note: 

Mechanics: Scenario / Mission / Campaign, Storytelling, Paper and pen, Data Scrolling, RPG

Topics: Pop or Geek Culture, Science Fiction

Table of Contents
- How to Play
- Tips for playing
- Game mechanics
- Game components
- Additional Information

OBJECTIVE OF THE GAME

The main objective of the game "Star Trek Adventures - Mission Briefs: Disasters" is to challenge players to face and solve catastrophic situations in the Star Trek universe, testing their creativity and decision-making skills under pressure. Each scenario presents a unique crisis, requiring teamwork and improvisation to save crew members and ships in danger, while staying true to the franchise's philosophy of exploration and mutual aid. This format not only provides a thrilling and immersive experience, but also fosters discussions about morality and ethics, reflecting the series' core values.

Tips for playing

Here are some tips for doing better in the game Star Trek Adventures - Mission Briefs: Disasters:

  • Prioritize teamwork. When dealing with disasters, it is essential that your crew works in harmony. Use the strengths of each member to overcome challenges.
  • Maintain clear communication. In crisis situations, clear and efficient communications can make the difference between success and failure.
  • Be adaptable. Not everything will go according to plan. Be prepared to think quickly and change strategy when necessary.
  • Take advantage of the technologies available. The Star Trek universe is full of technological resources that can help your crew deal with unexpected disasters.
  • Think about the consequences. Your decisions can have long-term effects, so assess the possible repercussions before you act.

Video about the game

GAME mechanics

  • Storytelling - In Star Trek Adventures, storytelling is essential. The Game Master (GM) drives the plot and develops the Star Trek universe. He creates exciting scenarios using familiar elements from the franchise, such as the Federation and the Klingons, while improvising based on the players' actions.
  • Paper and pen - Indispensable items in game sessions, pen and paper are used to jot down important data, such as character traits, maps and mission details. These notes help both the players and the GM to keep the context of the story fluent and coherent.
  • Data Scrolling - The dice-rolling mechanics in Star Trek Adventures are fundamental to the resolution of conflicts and actions. Players use 20-sided dice (D20) to determine the success or failure of actions, with modifiers based on the characters' abilities. The emotion of a roll can change the course of a mission and add drama to the narrative.
  • RPG - Star Trek Adventures is, in essence, a tabletop RPG that invites participants to experience adventures in the Star Trek universe. Players take on the roles of characters, collaborating to create an engaging and interactive story, while facing challenges that test their skills and intellect.
  • Scenario / Mission / Campaign - The game offers various scenarios ranging from short missions to extensive campaigns. The 'Mission Briefs: Disasters' detail disasters that need to be managed by the players, providing a backdrop for their characters to act as heroes or strategists, depending on the decisions made throughout the narrative.

Game components

See all the items in the game below Star Trek Adventures - Mission Briefs: Disasters:

  • Emergency Guides
  • Survival equipment
  • Disaster Challenges
  • Research Reports
  • Critical Events
  • Redemption Plans
  • Dangerous situations
  • Briefing materials

Additional Information

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