Broadsides and Boarding Parties

Broadsides and Boarding Parties is an exciting strategy game that recreates naval battles in the age of sail. In it, players take command of detailed ships and face off in a tactical duel where cunning is as important as brute force. The game is divided into two main parts. In the first, players use a deck of cards to maneuver their ships into position for a devastating attack, while trying to avoid enemy fire. The aim is to fire cannons at the opponent, causing as much damage as possible without exposing your own ship to attack. The second part comes into play when the ships collide. At this point, the battle intensifies and players disembark their pirate miniatures, ready to board the enemy ship. Here, strategy becomes crucial, as each player can only move a limited number of pieces per turn, requiring planning and joining forces to capture the rival captain. The game's components are impressive and very well designed. Each player receives a detailed plastic ship, complete with removable masts, as well as a crew of miniature pirates and cannons. The board, with its vibrant colors and period style, transports players to the heart of naval battles, providing an immersive experience full of excitement.

Age 10 + 60 min 2 players

Artists: ;

Designers: Larry Harris, Jr.;

Date: 1982

Note:  -

Mechanics: Hand Management, Point-to-point movement, Programmed Movement, Data Scrolling

Topics: War, Pirates, Transport

Table of Contents
- How to Play
- Tips for playing
- Game mechanics
- Game components
- Additional Information

How to play Broadsides and Boarding Parties

Broadsides and Boarding Parties is played by two players, each controlling a ship. The aim is to sink the opposing ship or capture it by boarding.

Each player starts by positioning their ship on their own area of the board. Moving the ship is a crucial action, allowing strategic attacks with the cannons. Rotating the ship and adjusting its position are essential tactical moves.

Players alternate turns, and on each turn they can move the ship and fire cannons. Firing is based on line of sight and distance. Correctly determining position and distance to maximize damage is key.

When a ship is in a boarding position, troops can be sent aboard the enemy ship. During boardings, the battle takes place on the basis of numerical strength and combat cards. Manage your combat cards to win these skirmishes.

Victory is achieved by completely sinking the enemy ship or capturing it through successful approaches. Strategy, positioning and resource management are crucial to winning.

Main objective

The main objective of the game Broadsides and Boarding Parties, released by Milton Bradley in 1984, is to simulate naval combat between two pirate ships in an adventure setting. Each player controls a ship and uses strategies to maneuver, fire cannons and position their crews to board the enemy, with the ultimate goal of capturing or sinking the opposing ship. Victory is achieved by eliminating the enemy crew or capturing the ship through successful on-board combat actions.

Tips for playing Broadsides and Boarding Parties

Here are some tips for doing better in the game Broadsides and Boarding Parties:

  • Know your ship's movements well to maximize your positional advantage during firefights.
  • Use tactical approaches to surprise your opponent; choose strategic moments to approach.
  • Manage your crew well, focusing on the balance between attack and defense.
  • Adapt your tactics according to your opponent's style of play.
  • Pay attention to the direction of the wind, as it can affect the movement of the ship.
  • Plan your actions in advance, but be prepared to adjust as necessary.

Video about the game

Mechanics of Broadsides and Boarding Parties

  • Programmed Movement - Players plan their movement actions in advance, selecting and revealing their moves simultaneously. This introduces a strategic element of anticipation by predicting and reacting to the opponent's intentions.
  • Hand Management - Each player has a specific set of cards that can be used to carry out tactical actions during the game. Deciding when and how to use each card is crucial to maintaining a strategic advantage over your opponent.
  • Point-to-Point Movement - The ships move between predefined points on the board, simulating navigation on the high seas. Players must plan efficient routes, taking into account the attack range and relative position to enemy ships.
  • Data Scrolling - Used to resolve combats and check the success of certain actions. Luck plays a role, but the probability of success can be managed through the players' preparation and strategic choices.

Game components Broadsides and Boarding Parties

See all the items in the game below Broadsides and Boarding Parties:

  • Game Board
  • Ship parts
  • Action Cards
  • Data
  • Punctuation markers
  • Character Figures
  • Resource Tokens
  • Game Instructions

Additional Information

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